#pragma once
#include "MyGameButton.h"

class CMyGameTextButton :public CMyGameButton
{
	const static COLORREF crTextColor[5];
	int m_nOffset;
public:
	CMyGameTextButton(void);
	~CMyGameTextButton(void);

	void LoadBmpFromFile(LPCSTR szFileName);	
	void Draw(HDC hDC);
	void SetOffset(int nOffset);
};
